Home | deutsch | Legals | Sitemap | KIT

Publications

 

Publications 2012
3D Rasterization: A Bridge between Rasterization and Ray Casting
Authors: Tomás Davidovic, Thomas Engelhardt, Illiyan Georgiev, Philipp Slusallek, Carsten Dachsbacher
Published: Graphics Interface 2012 (to appear)
A Runtime Cache for Interactive Procedural Modeling
Authors: Tim Reiner, Sylvain Lefebvre, Lorenz Diener, Ismael García, Bruno Jobard, Carsten Dachsbacher
Published: Computers & Graphics 36(5), Shape Modeling International 2012
Reflective Shadow Map Clustering for Real-Time Global Illumination
Authors: Roman Prutkin, Anton Kaplanyan and Carsten Dachsbacher
Published: Proceedings of Eurographics 2012 Short Papers (to appear)
The State of the Art in Interactive Global Illumination
Authors: Tobias Ritschel, Carsten Dachsbacher, Thorsten Grosch, and Jan Kautz
Published: Computer Graphics Forum, 2012
Rasterized Bounding Volume Hierarchies
Authors: Jan Novak, Carsten Dachsbacher
paper supplementary materials
Published: Computer Graphics Forum 31(2), Eurographics 2012 (to appear)
Decoupled Deferred Shading for Hardware Rasterization
Authors: Gabor Liktor, Carsten Dachsbacher
Published: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2012 (to appear)
Selective Inspection and Interactive Visualization of Light Transport in Virtual Scenes
Authors: Tim Reiner, Anton Kaplanyan, Marcel Reinhard, Carsten Dachsbacher
Published: Computer Graphics Forum 31(2), Eurographics 2012 (to appear)
Space-Time Visualization of Dynamics in Lagrangian Coherent Structures of Time-Dependent 2D Vector Fields
Authors: Sven Bachthaler, Filip Sadlo, Carsten Dachsbacher, Daniel Weiskopf
Published: Proceedings of IVAPP 2012 (to appear)
Publications 2011
Analyzing Visibility Configurations
Authors: Carsten Dachsbacher
Published: IEEE Transactions on Visualization and Computer Graphics
Auto-Tilt Photography
Authors: Filip Sadlo, Carsten Dachsbacher
Published: 16th International Workshop on Vision, Modeling and Visualization
Deducing Explicit from Implicit Visibility for Global Illumination with Antiradiance
Authors: Gregor Mueckl, Carsten Dachsbacher
Published: Journal of 19th International conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2011
Diffuse Global Illumination with Temporally Coherent Light Propagation Volumes
Authors: Anton Kaplanyan, Wolfgang Engel, Carsten Dachsbacher
Published: GPU Pro2: Advanced Rendering Techniques
Improved Model- and View-Dependent Pruning of Large Botanical Scenes
Authors: Boris Neubert, Soeren Pirk, Oliver Deussen, Carsten Dachsbacher
Published: Computer Graphics Forum 2011
Interactive Modeling of Implicit Surfaces using a Direct Visualization Approach with Signed Distance Functions
Authors: Tim Reiner, Gregor Mueckl, Carsten Dachsbacher
Published: Computers & Graphics 35(3), Shape Modeling International 2011
Loose Capacity-Constrained Representatives for the Qualitative Visual Analysis in Molecular Dynamics
Authors: Steffen Frey, Thomas Schloemer, Sebastian Grottel, Carsten Dachsbacher, Oliver Deussen, Thomas Ertl
Published: IEEE Pacific Visualization Symposium (PacificVis 2011)
Path Regeneration for Random Walks
Authors: Jan Novak, Vlastimil Havran, Carsten Dachsbacher
Published: GPU Computing Gems
Real-Time Volume Caustics with Adaptive Beam Tracing
Authors: Gabor Liktor, Carsten Dachsbacher
Published: ACM SIGGRAPH Interactive 3D Graphics and Games 2011
Screen-Space Bias Compensation for Interactive High-Quality Global Illumination with Virtual Point Lights
Authors: Jan Novak, Thomas Engelhardt, Carsten Dachsbacher
Published: In Symposium on Interactive 3D Graphics and Games (I3D '11)

 

Publications 2010

 

Publications 2009

 

Publications 2008

 

Publications 2007

 

PhD Thesis, 2006

 

Publications 2006

 

Publications 2005

 

Publications 2004

 

Publications 2003

 

Courses, Tutorials, Key Notes

 

Invited Talks

 

Other Publications